#ifndef JeuSDL_H
#define JeuSDL_H

#include "collision.h"
#include "bonus.h"

void pause(SDL_Surface *ecran, SDL_Surface *fondEcran, SDL_Surface *imPerso, SDL_Rect posPerso, SDL_Rect posEcran);

/*void actions_perso(SDL_Surface *ecran, SDL_Surface *Hitbox_perso, SDL_Rect posPerso);*/

#endif
